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Published: 2015-01-29 08:39:30 +0000 UTC; Views: 4462; Favourites: 37; Downloads: 3
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Description
Name: ArmantAliases/Nicknames:
-Army the Commie (Origin Unknown)
-Armant the Brat (Former Assosciates)
-Epic Tier Musketeer (Self-Given)
-Der gute Kamerad (Self-Given)
-The Casual Revolutionary (Media Given)
-The Reluctant Extremist (Media Given)
Theme Songs:
youtu.be/Yfnphl72uLA
youtu.be/EEuC2RjBoEU
youtu.be/8T6Yf_2eHOs
Their Personal Music Playlist:
youtu.be/vr0u4pfzLJo
Species: Planet Jacker - claims to have partial Irken heritage, but is unlikely.
Age: 27 going on immortal.
Sex: Male
Height: 5"8
Weight: 142 lbs
Occupation: Currently unemployed wannabe revolutionary and rioter - part time thug, charming thief and occasional mercenary. Considered a bandit by many, a hero by few - he simply refers to himself as a "Musketeer" and an adventurer.
Tool or Weapon: A collapsable, pneumatic trench-shovel, standard issue orginating from the Irken Imperial Ground Forces and Naval Fleets. Sharpened rim, but dull and mischievious in all the right places at the same time. Uses a small cansister of tightly pressurized gas to quickly and effeciently unfold itself. An able weapon and appropriate tool in the right hands. Durable, strong - a testament to cooperative Vortian and Irken technology. Civilian models were sadly discontinued after it was found out that the auto-unfolding mechanism can seriously knock a couple heads - sometimes clean off.
Written Physical Description:
The somewhat average, but also slender Planet Jacker stands 5"8, 142 lbs - not including his makeshift "riot gear". Looking like some bastard child of a French Musketeer and a Soviet Tanker, this revolutionary has a strong appreciation for other cultures and it shows. However, his sweater is actually Planet Jacker issue. Often worn underneath the armour and wrapped around the head to provide a seal and comfortable cushion at the rim of the shoulder-head rig - the under "armour" is also considered a symbol of masculinity and nationalism back on the Planet Jacker home planet. Customized with refurbished plating and lightweight armour pieces from an Irken riot police uniform, (hockey pads) it provides additional cover alongside being stylish and unique to foreign alien eyes. While the tube-neck is meant to go over the head for helmet underlining, he prefers to wear it up to his mouth to conceal his identity (or perhaps, declare it more openly) but also as a makeshift dust-mask. Due to the harsh conditions of his homeworld, the sweater fabrics are durable, hardly stain and can even filter some minor harmful particles in the air if breathed through. The tubes entering his mouth at both sides of a grin are orange themselves, but also have steel, silver mouth fixtures - not to mention a green sleave to catch saliva and prevent any exterior damage to the more delicate parts.
His goggles and tanker cap are Planet Jacker issued from his time in the Jacking Fleet. The headware is used in "Planet Cracker" pods - sometimes when the subtle approach is unnecessary, Planet Jackers deploy miniture bipedal tanks to the surface from their large warships. The tanker cap provides hearing protection and padding for the interior of a Planet Cracker Tank. Irk knows it is easy to hit your head in such a cramped up, war machine. The ribbing on the top provides for additonal tubes, straps for gasmasks or respirators - but primarily for a night vision goggle mount. Tinted to match the user's eye colour, the goggles make atmosphere re-entry easier on the eyes - sometimes flying past a few stars can get you a little strained and blinded. Provides minimal colour correction for strange environments and can occasionally help differentiate hostile enemy forces in camoflague, bringing out their outline among the foilage. But - in its current state of repair (Read: lacking a charged micro-battery) the goggles work when they want to (Read: never) and are more stylish eye protection for Armant than anything else.
Like most Planet Jacker military garb and utilities - the colours are based on one's clan (identifiable by eye colour) and their designated Fleet Ship or Port. The olive green stripes and green star on their cap represent Mobile Scouting Fleets - who also act as a makeshift border patrol to ensure Irken aggressors do not scout out their intended targets. The star itself is a socialist symbol also present on the Planet Jacker national ensign - a nostalgic relic from their past, more communist-like economy and government. Only now to become a moderate Socialist Federation - much to the dismay of the ideologically driven Armant.
From the waist down are typical Planet Jacker pants and armour. Olive green under-lining, with black straps to tighten the armoured footing to the body - for mobile, versatile - light weight movement with ample protection.
Personality:
Unlike his more moderate, socialist bretheren - Armant is a full blown, nostalgic communist who wishes for the return to the old days and the "Old Homeworld" he grew up in, only to see its fall before his 3 year mandatory military service. A stout atheist, he believes only in the spread of knowledge through fact and science. Extremely skeptical of magic and the concept of an after life, he has little regard for the lives of others and even some of his own friends. Considered to be a heartless manipulator by most who know him personally, Army is incredibly friendly to all he encounters - even sworn enemies. He is likely to persuade and coerce his way into a pseudo-friendship with other competitors to get an advantage or satisfy his own means of survival. While dishonest and often telling tales of exaggerated anecdotes, idolizing himself - he is not as egotistic as one may think. Always propelled forward by an alternative goal and political agenda, Armant is a Planet Jacket who is hard to read, alien or native. Even with his backwards intentions, he is more than willing to risk his own life to save others and finds death itself to be distasteful. If he could, he would avoid killing and plundering all together - but this is a world of absolutes, not half measures.
Armant is hardly half-hearted about anything. Passionate, persusive and rugidly charming in his own way - he is a good ally to keep close until he eventually turns on you. Far from ignorant, he knows several languages and dialects without the assistance of translators. Always has a story to tell about a certain place, a certain planet - a culture, a people - a lot of them sometimes so obscure one must wonder where he heard about it. Having lived a very nomadic, almost tragic life - the Musketeer is a lover of traditional literature and has an impressive, personal library somewhere out there - hidden away in its own solitude. He may express some fear that someone will eventually stumble upon it and his "stash" of artifacts, goods and his own personal wealth. Often doing jobs for little to no money - as per his ideology, he keeps few material objects as his own besides his books and stash - which he intends to open to the public one day when life is a bit easier for everyone. But with the universe in its current state, it needs the fire of revolution burnt under it first. A strong believer of "knowledge should be available to everyone - regardless of how useless, static or even dangerous it may be".
If there is one thing that the Commie is - above all, it is probably brave. Showing a lack of fear without even the assistance of a few social drinks, they are willing to tackle impossible odds and wins many outcomes for the sole fact that he dares. His most risky gambles are often against others, while probably just tall tales and space sailor stories - his time as a conscript Tanker inspires images of film, games and even dramatic music. If they were to have a soundtrack, it would be composed entirely of the classical Socialist Planet Jacker orchestrations and the fresh, crisp - yet still brutal anti-fascist trash metal on the side. A lover of many cultures, he also greatly despises racism and while he has no ill will toward Irkens, if anything a deeply rooted appreciation for them after serving alongside them - Armant detests Irken Nationalism and Imperialism. Feeling that their power is more out of vulgar displays of abuse - compared to the necessity of feeding the Planet Jacker world's sun.
Those he actually does dislike are called things among the list of "fascist", "nationalist" and "imperialist". This disaste for anyone opposing his ideology is probably his only prejudice. Otherwise, he considers all races, genders and sexualities equal and valid. Making him both arrogantly open minded and accepting, yet ignorantly close minded at the same time. To his comrades and temporary associates, it is likely he will give them the title "Gospodin", "Tovarishch", "Kamerade", "Drug", "Brat", "Bratishka" and on rare occasions - even "Shipmate" if they encounter a fellow space sailor or Planet Jacker. A hopeless romantic, they often refer to the opposite gender as "Mon Cheri" and "Roudoudou", alternatively.
Brief History:
Armant grew up on the Planet Jacker home world in a rather nice household. A single child - he grew close with his many cousins and considered them his true bretheren. His childhood was relatively happy, filled with a gleeming desire to explore the stars above him. He saw the last few days of the experimental communist government and grew up in the back drop of a civil war that eventually lead to the establishment of the Planet Jacker Socialist Federation. Nearly a victim of ethnic cleansing from another clan, Armant was outspoken against prejudice and racism, especially inter-species fighting in what he referred to as "Brother Wars". In his last days of his civilian schooling, the class set up an experiment - where students would hold elections, elect student body leaders and establish a government at different wings of the school. Some chose democracies, some chose models inspired by the Irken Imperium - but Armant and another student had an intense rivalry. Army developed a socialist economy and lacked a currency system, instead having a free labour force that volunteerily chipped and repainted the school, while also maintaining a heavy focus on education. His rival chose a more sport oriented, physically strong fascist model. The day before graduation, Armant's pseudo-"country" was invaded and taken over by his nemesis' "insurgents" disguised as diplomats, by simply convincing Army's "own people" to defect to their side. The two eventually became friends - Armant briefly becoming a hover-hockey hooligan along side him and others.
At 15, he graduated as an over achiever - but a slacker. His strong points were current events, history, science and literature - but his math skills were miserable and he did not earn any trade qualifications by the end of the last course. Armant was due to serve their mandatory three years in the Planet Jacker military - serving originally as a clerk and part time Master at Arms upon a Scouting vessel. However, after a year of such duties - he crossrated into the Tanker occupation, where he served the remainder of his commitment. One of their more prominent periods of service being a tour as a Mobilized Tanker Battalion on a sand planet - disabling weapons capable of shooting down major vessels in their atmosphere. At the age of 18 - they decided it was time to move away onto greater things, migrating to the Irken controlled colony systems and applying for citizenship under the Imperium. Despite his dislike for the Imperial politics - life would be easier and there was simply so many more opportunities and jobs available for an alien of his ambitions. They served 2 years active duty in the Irken Ground Forces and 4 years in the Naval Fleet Reserves as a Riot/Detention Officer. A glorified prison guard for Irk's floating prisons. Ironically, by the end of his service and around his 24th birthday, he would serve 2 years inside the same prison that was his previous duty station for weapons smuggling and training small militias who planned to eventually overthrow small Imperium controlled colonies. If it was not for his prior good record of conduct - his sentence may have been life. The original sentencing itself was reduced from "conspiracy and defection" to simply "ill regarded hooliganism and anti-Imperial political opposition" thanks to having a few good friends in the Irken justice system.
Once out - Army returned to his long beloved pass time - revolutions. Last seen participating in the increasingly violent protests on the Irken Colony "Vostok" - his Imperial citizenship was recently disqualified for his allignment with anti-Imperial rebels and extremist groups, promoting a leftist agenda. Marked as an illegal alien, the Empire considers him more of a pest than a full concern worthy of an investigation and execution squad. For now, Armant assists as a nomadic fighter - a self titled "Musketeer" - to several rebel groups that are gradually moving toward full scale civil war against the Imperium. The Planet Jacker is less the El Che he models himself to be and more an educated thug among the ranks of many others. Either way, his bravery and valor shows and has garnerned himself a decent reputation with his fellow revolutionaries. Some of it positive, but a lot of it very infamous. They say every time he coughs, it is because someone is talking about him behind his back.
Strengths:
A strong motivator and manipulator - has a way with words as he does with improvised molotov cocktails, bootleg fireworks and their trusy trench shovel. Can turn just about anything into a weapon. A tactician of sorts and a mobile, force to be reckoned with once he gets motivated and inspired. Stubborn and always enduring - willing to fight to the very end if necessary. The charming bastard is fearless, with a kind of insane willingness that only provokes madmen like himself to take on an enemy position head on or even simply sneak their way in and out. Versatile in guerilla combat and a strong gunmen when it comes down to it. Has seen many fights in their time, learning something new from each one - whether it be a protest or wall-to-wall fist fighting. Their frame and lightness make them a naturally skilled runner and jumper. Can withstand unbearable conditions with great optimism.
Weaknesses:
The same that every living being has. Especially vulnerable if you spill his guts open and you shoot him in the head a few times. His clothing and armour is suited for protests and vandalizing - hardly actual combat when it comes down to it. His wits and mind are his most powerful weapons. While he is trusty and sturdy enough with his trench shovel - he can only do so much with it. Relies entirely on the element of surprise and devious mental tampering to force his opponents into a vulnerable state - often through misuse of their trust. Their headstrong personality and blind bravery may just be what ends them one day. If you have trouble engaging a scrawny person armed only with their shovel and their charm - you should re-evaluate your life. Their torso is rather bare from armour and an easy target for vital organs.
Often vocalizes his own actions out loud - tends to verbalize his thoughts as well. Sometimes unaware that he is talking to himself in front of others - may reveal things he should not in the process.
Other weaknesses include exotic aliens with attractive accents and cultures. Secret love of reggae and dancehall music.
Other Information:
-True to the communist ideology of the lack of souls - finding any kind of spiritual morality distasteful and is open to discredit
-Considers all forms of magic and mysticism as being "scientific anamolies" or simply illusions
-Very fond of Marx and The Three Musketeers - often quoting both and making parallels to both works to the relevant situations
-Tells stories frequently and vividly - has an incredibly good recall or a storyteller's ability to emblish the smallest of things, probably something he learned from reading
-His most frequent stories are from his extended tour as a tanker on an unknown sand planet that eventually succumb to the Planet Jacker sun
-Can be rather profound and poetic with his words, but also openly vulgar and profane if the situation calls for it
-Greets conflict and hostility with optimism and kindness
-Will do just about anything to earn a person's trust, risking his own life in the process more often than not
-Rather straight edge, but does not mind the occasional cigar or drink - if the occasion is right
-Unfortunate he is not really your ally - he may just be the best friend you ever had
-He would prefer it if you did not touch his hat
-Has a slight speech impediment - causing him to stutter on some words
-Says "Ura!" and "Opa!" frequently, often in celebration - but uses "ura" also as a substitute for some objects - especially those he is unsure about the name of
-Has a a deep and unique, somewhat grungy accent as if speaking from the back of his throat with his lips closed - could easily be mistaken for mocking someone or being theatrically sarcastic
-Tends to mutter to himself somewhat often
------
Big special thanks to for this piece I commissioned!
She also helped finalize the character design, as she also did with Strelok
All the art is credit to her
Of course, this was posted with her permission and support
So here it is
My somewhat return to the IZ fandom
I really hope that this will light a new fire and passion in me for writing again
I think it will be a fun character and an even funner contest to participate in
Thought it was also nice to play around with a Planet Jacker for once
Playing with new themes, new politics and what not overall
With his inspiration to a certain character from one of my favourite gaming franchise a bit more obvious
I still feel it is a rather unique addition to the fandom and my writing table
Always fun to play the bad guy, in my opinion
Even if it is a well intentioned, extremist - as reluctant as they may be
Also big thanks going to and for starting the tournament in the first place and inspiring me to try my hand at this whole contest thing again
Lets see where this goes
Irkens and shit (c)
Related content
Comments: 40
JigglyWigglies [2016-08-12 02:42:49 +0000 UTC]
So idk where I was when this popped up but he is AWESOME.
👍: 0 ⏩: 1
Gvozdi In reply to JigglyWigglies [2016-08-12 02:43:15 +0000 UTC]
Sadly he was painfully under used );
👍: 0 ⏩: 1
JigglyWigglies In reply to Gvozdi [2016-08-12 02:52:36 +0000 UTC]
Booo, do you not use him at all anymore? he's cool!
👍: 0 ⏩: 1
Gvozdi In reply to JigglyWigglies [2016-08-12 03:01:28 +0000 UTC]
Not for actual writing
But he has appeared in a few rps, thankfully
👍: 0 ⏩: 1
JigglyWigglies In reply to Gvozdi [2016-08-12 03:31:24 +0000 UTC]
aah. Well boo! >8U Planet Jacker ocs are needed! -shot- XD well hopefully there will be more in the future ya?
👍: 0 ⏩: 1
Gvozdi In reply to JigglyWigglies [2016-08-12 03:49:23 +0000 UTC]
I should write a little story with him or something
Or offer to write a script for a collab, I do not know
I'll do something with him
👍: 0 ⏩: 1
Zerna [2015-04-25 03:44:03 +0000 UTC]
Always wanted to say this guy looks super amazing :U Love that sweater.
👍: 0 ⏩: 1
Gvozdi In reply to Zerna [2015-04-25 20:36:41 +0000 UTC]
Just a shame he didn't get to be used very much...
👍: 0 ⏩: 1
Cow-Butt [2015-02-01 16:39:13 +0000 UTC]
Yooo, I saw your Blood Sport rounds too and you're amazing at developing well fleshed out characters, and this is no exception. I can actually imagine Armant as a real person -er, alien. |D
I especially love the detail on his speech habits; it makes him seem all the more real.
I'm excited to see what you write for this OCT!
👍: 0 ⏩: 1
Gvozdi In reply to Cow-Butt [2015-02-01 21:30:40 +0000 UTC]
I think speech is something we often overlook when writing characters
So it was fun to try something new that not many people have tried writing dialogue for
I appreciate the comment immensely!
I am glad to hear it!
A fav and the occasional comment is all I ask from the reader-base
The feedback makes me think I am entertaining more people than just myself - haha
👍: 0 ⏩: 1
Cow-Butt In reply to Gvozdi [2015-02-02 14:00:55 +0000 UTC]
You're welcome. X3
I'll do my best to comment on your future things~
👍: 0 ⏩: 1
avatarjk137 [2015-02-01 03:11:12 +0000 UTC]
This guy is amazing and three-dimensional and dear god, the sweater, hockey pads, tanker helmet, and shovel add up to so much more style than the sum of their parts.
I love that this guy has everything out there - he doesn't rely on mystery the way you did with Strelok and Rasmund, all that's left unsaid is his future, and yet he's just as gripping as they were.
See you in round 1!
👍: 0 ⏩: 1
Gvozdi In reply to avatarjk137 [2015-02-01 21:29:16 +0000 UTC]
Lot of style rolling with this guy
He may not be as iconic as Strelok or even Rasmund
But he certainly has his own charm and I think people will remember him dearly for his personality above all
I realized it is easier to sympathize and worry about a character you almost know personally
As if they were a close friend or relative
I wrote his description in a way how I'd describe a friend or a client for a job of some sort
That bit of professionalism with a dash of personal bias
See you in it as well!
Cheers to a new contest!
👍: 0 ⏩: 0
Gvozdi In reply to OscuroLupoCosplay [2015-01-30 20:37:50 +0000 UTC]
In Boot Camp they gave us a brief course on how to take someone's head off with a shovel
And how to use it as a makeshift hand ax
Then they reminded us that certain Spetsnaz forces go a 2 week combat course just on shovel fighting and shovel retention
That is what eventually inspired this character's weapon of choice
👍: 0 ⏩: 1
OscuroLupoCosplay In reply to Gvozdi [2015-01-31 22:29:01 +0000 UTC]
That must have been the funnest thing to learn omFG
I love this. Shovel retention. Shovel class.
I love it.
Godspeed to shovel university ~
👍: 0 ⏩: 1
Gvozdi In reply to OscuroLupoCosplay [2015-01-31 22:49:46 +0000 UTC]
It is probably one of my fondest memories yet
👍: 0 ⏩: 0
xmayflowerx [2015-01-30 14:40:40 +0000 UTC]
This character looks sweet as hell, but I'm gonna be real sad if I lose to the guy with a shovel.
Great concept! Love how much detail you've put into your descriptions. May the best Planet Jacker win!
👍: 0 ⏩: 1
Gvozdi In reply to xmayflowerx [2015-01-30 20:39:41 +0000 UTC]
No shame in that
Many Germans succumbed to death by shovel during the Great Patriotic War - as some Soviets preferred them over the pigsticker bayonnets that came pre-fixed on Mosin Nagant rifles
Hard to move around in a trench or tight area with a rifle and steel pike that is taller than yourself
So a shovel came in handy
I try my best to make sure the descriptions give everything that is needed to be known
While also entertaining and less flowerly
For the sun!
👍: 0 ⏩: 0
CamimiZ [2015-01-29 11:02:57 +0000 UTC]
Oh my fucking god. You stop it dude. You stop making awesome looking characters like that. That hat is so fucking sweet
👍: 0 ⏩: 1
Gvozdi In reply to CamimiZ [2015-01-30 00:04:51 +0000 UTC]
Skarita helped a lot with the sweater idea
However - the tanker cap was my input
I am getting my own actual Soviet tanker cap here soon...
👍: 0 ⏩: 1
CamimiZ In reply to Gvozdi [2015-01-30 12:51:49 +0000 UTC]
It is so fucking cool I can't deal with this. I wouldn't know when to wear it, but I'd love to have one too ! You lucky bastard.
👍: 0 ⏩: 1
Gvozdi In reply to CamimiZ [2015-01-30 20:51:13 +0000 UTC]
It is something blatantly Soviet and I hope it is the most memorable part - but everyone seems to love the sweater the most
I think the somewhat Frenchy-Soviet look works very good
Russian culture used to borrow a lot from France
The Tsarist families started shaving their beards and speaking French as a second language in an attempt to emulate an empire besides the Kaiserreich from Germany
The white and blue striped undershirts the Russian military wears (it is also a symbol of masculinity and pride in my country, I wore one before I joined even) was originally a French sailors shirt that found its way into the Tsarist Navy
And the famed sniper Vasili - formerly a sailor - wore his tel'nik under his uniform during his service in the Great Patriotic War - thus modernizing it as a cultural undershirt for all branches
Just a nice little bit of history there
The same cultural significance is given to the PLanet Jacker's sweaters as well
Originally I imagined a horizontally striped shirt similar to the Tel'nik and all
But Skarita mentioned how there is a ring around Planet Jacker's faces and armour, one of the colours being their eye colour
And it somehow morphed from there that they all wore undershirts
So a lot of that design goes to her for sure
I can't take complete credit for it
I would personally love a sweater like this
The Polish military actually makes a similar sweater to the one I was issued in Boot Camp, but their's have an actual tube-sock like neck
You can tuck it in and it looks like an ordinary collar - but you can pull it up over your face or around your head with ease
It is pretty neat
That played a big inspiration into how his would work
👍: 0 ⏩: 0
gdpr-2852538 [2015-01-29 10:37:33 +0000 UTC]
OoOooh. very much neatness there Definitely too few Planet Jacker OC's as it is, so this is extra neat for that
👍: 0 ⏩: 1
Gvozdi In reply to gdpr-2852538 [2015-01-30 00:05:42 +0000 UTC]
Planet Jackers are hardly given enough justice
And usually we see a lot of the big, mindless brutes who are like "I'll eat your head"
So I thought it would be nice to do the opposite
👍: 0 ⏩: 1
gdpr-2852538 In reply to Gvozdi [2015-01-30 14:53:11 +0000 UTC]
After all, that wasn't the pure depiction we got of them on the show, even though it was only two we get to see. One was just short-tempered and easily annoyed.
👍: 0 ⏩: 1
Gvozdi In reply to gdpr-2852538 [2015-01-30 20:55:58 +0000 UTC]
Both of them were great characters however
I liked the more pacifist and timid one
I always have - I was never the kind to like or even write big bulking characters
Most my characters are usually slightly above average human height and not even very muscular
Probably because I have always been a tall broad shouldered person
I wouldn't mind being a few centimeters shorter and a bit leaner and thinner
Maybe then they wouldn't have given me the big machine guns in Boot Camp...
👍: 0 ⏩: 1
gdpr-2852538 In reply to Gvozdi [2015-01-31 10:02:33 +0000 UTC]
They were, I like how they did manage to give us so much with those characters in such a short time they appeared it. Who they were as characters, how Planet Jackers thought and possible behaved, at least about their duties to keep their Sun burning and how that went above the creatures that would burn with the planets used as fuel (still loving AvatarJK137's take on that as a religion "God is hungry" )
Yeah, I noticed it ain't always easy being tall although I'm a shorty
👍: 0 ⏩: 1
Gvozdi In reply to gdpr-2852538 [2015-01-31 20:25:24 +0000 UTC]
They are probably the most interesting alien species introduced besides the Irkens themselves
Looking back, it is a genius concept that is hardly ever utilized in any other form of fiction
I like to think that there is a secular reverence toward the sun in the Planet Jacker community
With only small colonies going so far to have a religious relationship with it
I imagine "Praise the sun!" and "For the sun!" are common in the Jacker lexicon
Being tall is neat
But being short definitely has a few more advantages
👍: 0 ⏩: 1
gdpr-2852538 In reply to Gvozdi [2015-01-31 20:33:32 +0000 UTC]
It is an interesting concept, with them having great enough technology that actually makes them able to abduct whole planets, moon and all, to feed a dying sun. Instead of colonizing other solar systems they focuses on keeping their own alive by any means possible. We always use Irkens as the big menace to the universe, being the enslavers and conquers, but think of what Planet Jackers do. They destroy worlds. Both sides being so powerful they chose to sign a treaty, sharing up the territories of what planets are for conquering and what are for fuel.
They must be somewhat equal in arms and technology for both sides to reach an agreement instead of starting a war against one another.
I sure do enjoy being small most of the time, compared to the tall issues I learn about. Got a really tall guy in class, he's the youngest not even old enough to get education support. Yet he towers over everyone. He says it's actually a relief that we only tease him about his young age instead of all the jokes about his height that he is so used to. He has severe back problems because it has a hard time keeping up with his growth.
👍: 0 ⏩: 1
Gvozdi In reply to gdpr-2852538 [2015-01-31 20:55:37 +0000 UTC]
I'd say the Planet Jackers are definitely the biggest competitors with Irk
Perhaps even having a Cold War and Iron Curtain separating the two - as Zim's animosity seems to stem from long rooted animosity and nationalism between the two
Which is why I think a more, Soviet/Russian like culture works extremely well for the Planet Jacker
One of the working concepts for Strelok originally was that they were a disguised Planet Jacker, ashamed of his own heritage and wished to serve the Tallest
Some of those scrapped ideas went into Armant's final design and history
Dem viking genes
They can be a curse
👍: 0 ⏩: 1
gdpr-2852538 In reply to Gvozdi [2015-01-31 21:12:57 +0000 UTC]
Thinking about those concepts definitely help making the Planet Jacker's more interesting, so I look forward to see how you'll be using this new character
Indeed
👍: 0 ⏩: 0
DKScharfrichter [2015-01-29 09:30:07 +0000 UTC]
I'm really liking how developed this guy is, already. I'm not entirely certain how new he is as a character, but the concept is already very polished. When I first saw him, I thought 'zealous football hooligan', and after a thorough reading I realise I wasn't that far off. The idea that he is far from an armchair revolutionary, but is in fact a well-read, culturally aware individual with an active ambition is refreshing. He's well-rounded in the sense that he's not a simple thug, but he's far from perfect. The shovel's a great choice for a weapon. Collapsible and with a great deal of arguable physical advantages. Simple but efficient as both a tool, a truncheon, a spear, walking stick, and should it be required, even a makeshift axe of sorts.
I'd recommend pulling my name from the credits, there, as I had barely anything to do with getting the Crucible formed. Otherwise, I hope to shortly welcome you aboard. Very much approved of.
'Other weaknesses include exotic aliens with attractive accents and cultures.' Ahahahahaha!
👍: 0 ⏩: 1
Gvozdi In reply to DKScharfrichter [2015-01-29 09:40:06 +0000 UTC]
You know, in Russia - it is not uncommon to see youths, often football hooligans - donning gear and having a wall-to-wall fight with some other locals
That kind of imagery, along with some of the protesters we saw during the Ukraine crisis played a big part of his inspiration
As well as him being a revolutionary - even though he is a leftist
As you said, it is nice to have a character who is political but stuck strictly on a political platform - often restrained by their own, self placed limitations
I also wanted a character who was kind of unlike Strelok
Relatively unknown, not a big player - but still an individual in the middle of things much bigger going on around him
I am always a fan of grunts and their stories - I find them much more interesting than the typical leader's
I like to think there are equally developed and involved people in all conflicts, there being no such thing as a complete fool in a world of war - where even the bleakest of skills shine brightest
That bit was inspired by the Russian military's own training regarding a trench shovel as a weapon
Popularized by the Spetsnaz specifically
Current issue Russian shovels make decent hand axes and can definitely puncture a few skulls more efficiently than a bayonnet
Your name has been purged from the history books
And your icon was also airbrushed out of the description
Who doesn't love foreigners?
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Blaze150 [2015-01-29 08:58:59 +0000 UTC]
The way his helmet and goggles look...he reminds me of the guy from the game psychonauts
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Gvozdi In reply to Blaze150 [2015-01-29 09:01:51 +0000 UTC]
Raz was a cool character and Psychonauts was an even better game
Shame it never got a sequel
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